The subject of this year's special exhibition is "Computers and Music".
As soon as registration is open and exhibitions have been registered, they will be listed here.
Computers have never been silent. From the first clacking relay computers to early tube computers with drum memory and punch card readers to the systems cooled by fans and armed with teletypes of the mainframe and minicomputer eras, computer rooms and data centres have been filled with noises. Acoustic output interfaces were added to these as early as the 1950s to intentionally output sounds. But both the ancillary noises and the sound outputs were used from the beginning by creative users to produce music. From the microcomputer age, when square waves of any frequency could be generated and sounds synthesised in a variety of ways by sound processors and cards, the production of computer music has dramatically improved in quality and quantity. In our special exhibition, we want to present and exhibit as many computers for, and methods of, sound production as possible: From the minicomputer that emits sonorous noise via a radio to the floppy disk drive whose motor can be used as a rhythm instrument; from the home computer that is used as a synthesiser to the video game that is controlled via drums.